Het beste uit 120 kranten en tijdschriften op één plek.
Elke dag verzamelen we de verhalen die bij jóu passen.
Zonder nepnieuws. Zonder filterbubbel.
We're looking for an experienced iOS developer
With a small group of people, we're building apps for Blendle. And that's nice, because each and every small change is noticed by tens of thousands of users instantly (and counting).
Our ultimate goal? To provide a seamless and fantastic user experience for journalism. We believe a combination of stories that change your perspective on what's going on and butter-smooth apps will help people to look at the world differently.
We have a second goal: build an organization that helps people grow in their skills. You can read more on how we do this in our public handbook. This is why we spend a ton of time on coaching and feedback within Blendle. We'll help you set audacious goals and grow new skills.
Here is a non-exhaustive list of the challenges we work on, and how we approach them:
Best reading experience
We continuously work to improve the reading experience in our clients. Each article is presented in the publishers own signature style, down to the smallest details. When a user opens an article, we apply a style document to the text of the article—defining every detail from the fonts used in the byline to the line-height for the kicker. It is imperative to the quality of the user experience that this does not lead to any noticeable delays when opening an article. We had to work hard on optimising code for the parsing pipeline, rendering the text and calculating the layout of the article to keep everything running at 60 FPS.
We worked very hard to build the best listening experience for our users. The audio content is dynamically generated to surprise each user with a personalised greeting in the introduction. The backend provides us with a set of audio segments that form the intro, we stitch the segments together locally. We put a lot of effort in creating a smooth user experience for audio, we allow the user to control the audio in a lot of different ways that are all fluid and intuitive.
An important part of how we present everything, is of course the design of the product. We work closely with our design team to create the best user experience possible. Before starting work on a product, we go through the prototypes together. During the coding phase we work closely together and in the final stages we spend a lot of time tweaking and polishing the design. We love adding finger licking good animations to our application that delight the user. We only ship products that have a wow-factor and that we are proud to show to our friends.
But why would you give up your current (probably also very nice) job? Good question. Four reasons why:
1. Blendle fulfils an important task
Journalism is a vital component of any society, but even the greatest newspapers and magazines continuously show a decrease in sales. Blendle offers a new revenue stream which will help ensure the continuity of great journalism.
2. People pay us because we spend so much time on crafting a better user experience for reading and listening. Which makes your job a nice job, because you get to spend your time on building exactly that: the very best product we can think of
And that product is enjoyed by over 1 million users worldwide.